indeed mate, especially as they make millions every month from these appropriately named “shark cards”. the thing with them is they’re all well and good but they don’t get you anything you can’t get by just playing the game, and the whole point of playing the game is to build up resources and businesses etc so it seems really weird to even have the option to fast-track yourself effectively to the endgame although i appreciate 9 year olds who don’t want to play the actual game and just want to troll people with overpowered vehicles WILL be using this option.
Only because GTA V is 10 years old nearly, the world has moved on a lot in 10 years. (I know Last of Us is also a 2013 release). Why do you think GTA VI is taking so long? they’re walking a very thin and unstable tightrope with what they feel they can get away with. Award ceremony and review site marking rules changed so that to win awards and get good reviews they need embrace certain modern political ideas.
damn right mate, thank god. it has a bit of the south park effect where it seems anything they do to lampoon popular culture is allowed whereas it wouldn’t be if someone else did it. i hope gta 6 sticks to that and doesn’t pander to the twitterati but i really don’t think it will
“Bloomberg’s report details Rockstar’s efforts to change its workplace culture, and how the developer “has spent the last four years overhauling its culture and working to become a kinder, more progressive company.””
ps3 was a cut down version of the ps4 release really, it was meant mainly for ps4. as for re-releasing it, well yes it has had a lot of re-releases but these games are huge and highly detailed and it does take a very long time to make new ones. it has its faults and i would much rather be playing red dead redemption if it was not for the fact that i’ve done everything there is to do in that game and maxed out all jobs etc. that game didn’t get the annoying, screaming 7 year old kids onboard to spend millions a month so they don’t have to play the actual game so sadly gta won that and red dead is pretty much dead now. but to go back to the main issue here it’s that these games take ages to make so there’s a 10+ year cycle on them more or less. that’s how long it takes to make another one now that things have gotten so advanced with the engine/missions/graphics etc. top down gta like the ps1 i’m sure they could knock out one of them a month nowadays but that’s not where the gaming industry is any more like it or not.
Yeah, it will take a long time to do the environments. They had a huge team doing just that.
But one big flaw I don’t think we’ll see the back of is their mission design. Once you know how linear and scripted it is it almost breaks the notion that GTA and RDR2 are open world, go anywhere, do anything type games. Example: In GTA3 (which doesn’t have the linear design missions) you were tasked with assassinating someone, you could steal their car, plant a bomb and then mission would start with the target getting into their car. Instant win as the car would blow up straight away. But in later games you have to hit script points for the missions to progress. All so it can be “cinematic”, but at the cost of pretty much following a movie script.
i don’t actually play any of the single player games lol i only play the online versions. with red dead i think i played single player up until a mission where you get drunk and have to identify someone and yes i hate the scripting. i remember hating it in gta IV too although i hated that game in general. it’s just a matter of playing the mission over and over especially if it’s a driving one so you can remember which car pops out where etc. really terrible missions, rockstar have some of the worst mission design going. in the online versions, things are a little bit different as the missions are not so detailed and are a lot more open as to how you can do them (in some cases, anyway). like yesterday i had a “take out the dealers” mission which was up a farm track to a dangerous shootout. however i just used a helicopter and fired rockets at everyone from miles away. that’s not the sort of thing that’s possible in the single player games, it wants you to do things a very certain way. that’s just annoying, i completely agree.
Oh and I’m not saying the scripted mission thing is unique to Rockstar, loads of games do it. Just wish they’d innovate again. It was with RDR they were aiming for such realism, but then have the obvious scripting. An example was how you could sneak into an area and the doors would not open until you’d triggered the mission.
I’ve never done many of the missions in GTA games. For 3 it was because I found the controls when trying to shoot when driving terrible. It’s always been a bit of a sandbox, mess about type game for me. I did do some heists in 5 though.
the shooting and driving is still atrocious. idk why they didn’t just copy saints row, which nailed it completely years ago :/ not massive on the heists they’re a bit long and involved although i’ve not done one for ages, i usually do the more “normal” missions
i think it’s one of the very first missions on gta v that i gave up on, you have to shoot people who’re on a yacht that’s being towed on the motorway. i just found it beyond irritating, it’s SUCH a shit system they have for driving and shooting which is why i like the online version as it’s easy in that as someone else can shoot if i am driving but even then you’re only able to use the smg or pistols i have no idea why !
I really can’t remember if I persisted with the yacht mission or not. The thing with GTA is there’s loads of other stuff to do and so you don’t feel like you need to “git good”, just do something else. I did get it on PC a few years back with the intention of really going for it, but I guess something else came along. I did the same with RDR2 but I feel like they went a bit overboard with realism, the only thing they left out was toilet paper management.
Realism in gaming eh. You’d think they would leave inflation out of it.
indeed mate, especially as they make millions every month from these appropriately named “shark cards”. the thing with them is they’re all well and good but they don’t get you anything you can’t get by just playing the game, and the whole point of playing the game is to build up resources and businesses etc so it seems really weird to even have the option to fast-track yourself effectively to the endgame although i appreciate 9 year olds who don’t want to play the actual game and just want to troll people with overpowered vehicles WILL be using this option.
They’ve milked GTA V to death now. It’s getting as bad as Last of Us.
At least the GTA franchise isn’t woke like The Last of Us is.
Only because GTA V is 10 years old nearly, the world has moved on a lot in 10 years. (I know Last of Us is also a 2013 release). Why do you think GTA VI is taking so long? they’re walking a very thin and unstable tightrope with what they feel they can get away with. Award ceremony and review site marking rules changed so that to win awards and get good reviews they need embrace certain modern political ideas.
damn right mate, thank god. it has a bit of the south park effect where it seems anything they do to lampoon popular culture is allowed whereas it wouldn’t be if someone else did it. i hope gta 6 sticks to that and doesn’t pander to the twitterati but i really don’t think it will
Rumours don’t sound good, then there’s this:
“Bloomberg’s report details Rockstar’s efforts to change its workplace culture, and how the developer “has spent the last four years overhauling its culture and working to become a kinder, more progressive company.””
lol oh dear
in what way ?
PS3 release. PS4 re-master. PS5 re-master. Whatever happened to each console having its own release of the game?
ps3 was a cut down version of the ps4 release really, it was meant mainly for ps4. as for re-releasing it, well yes it has had a lot of re-releases but these games are huge and highly detailed and it does take a very long time to make new ones. it has its faults and i would much rather be playing red dead redemption if it was not for the fact that i’ve done everything there is to do in that game and maxed out all jobs etc. that game didn’t get the annoying, screaming 7 year old kids onboard to spend millions a month so they don’t have to play the actual game so sadly gta won that and red dead is pretty much dead now. but to go back to the main issue here it’s that these games take ages to make so there’s a 10+ year cycle on them more or less. that’s how long it takes to make another one now that things have gotten so advanced with the engine/missions/graphics etc. top down gta like the ps1 i’m sure they could knock out one of them a month nowadays but that’s not where the gaming industry is any more like it or not.
Yeah, it will take a long time to do the environments. They had a huge team doing just that.
But one big flaw I don’t think we’ll see the back of is their mission design. Once you know how linear and scripted it is it almost breaks the notion that GTA and RDR2 are open world, go anywhere, do anything type games. Example: In GTA3 (which doesn’t have the linear design missions) you were tasked with assassinating someone, you could steal their car, plant a bomb and then mission would start with the target getting into their car. Instant win as the car would blow up straight away. But in later games you have to hit script points for the missions to progress. All so it can be “cinematic”, but at the cost of pretty much following a movie script.
i don’t actually play any of the single player games lol i only play the online versions. with red dead i think i played single player up until a mission where you get drunk and have to identify someone and yes i hate the scripting. i remember hating it in gta IV too although i hated that game in general. it’s just a matter of playing the mission over and over especially if it’s a driving one so you can remember which car pops out where etc. really terrible missions, rockstar have some of the worst mission design going. in the online versions, things are a little bit different as the missions are not so detailed and are a lot more open as to how you can do them (in some cases, anyway). like yesterday i had a “take out the dealers” mission which was up a farm track to a dangerous shootout. however i just used a helicopter and fired rockets at everyone from miles away. that’s not the sort of thing that’s possible in the single player games, it wants you to do things a very certain way. that’s just annoying, i completely agree.
Oh and I’m not saying the scripted mission thing is unique to Rockstar, loads of games do it. Just wish they’d innovate again. It was with RDR they were aiming for such realism, but then have the obvious scripting. An example was how you could sneak into an area and the doors would not open until you’d triggered the mission.
I’ve never done many of the missions in GTA games. For 3 it was because I found the controls when trying to shoot when driving terrible. It’s always been a bit of a sandbox, mess about type game for me. I did do some heists in 5 though.
the shooting and driving is still atrocious. idk why they didn’t just copy saints row, which nailed it completely years ago :/ not massive on the heists they’re a bit long and involved although i’ve not done one for ages, i usually do the more “normal” missions
I think I gave up on the speedboat mission, can’t even remember what the task was. Might have been a shooting and driving section.
i think it’s one of the very first missions on gta v that i gave up on, you have to shoot people who’re on a yacht that’s being towed on the motorway. i just found it beyond irritating, it’s SUCH a shit system they have for driving and shooting which is why i like the online version as it’s easy in that as someone else can shoot if i am driving but even then you’re only able to use the smg or pistols i have no idea why !
I really can’t remember if I persisted with the yacht mission or not. The thing with GTA is there’s loads of other stuff to do and so you don’t feel like you need to “git good”, just do something else. I did get it on PC a few years back with the intention of really going for it, but I guess something else came along. I did the same with RDR2 but I feel like they went a bit overboard with realism, the only thing they left out was toilet paper management.